DavidKok, on 2023-February-10, 06:54, said:
That makes sense. I don't love this tradeoff - I hate 2NT as a contract, but I also hate missing 25HCP games. Including 12 BAL in 1NT means missing 13-opposite-12, excluding 6 BAl (or committing to passing 6 any after 1♣-1♠*; 1NT) means missing 19-opposite-6. Inverted minors can take some of these hands but not most.
With 12 hcp you could use a similar philosophy as when responding to 1M in a 2/1 system with 14-16 NT and 1M-1N SF or NF.
For example, if you have a normally sound (rule of 20-ish) opening style on unbalanced hands, then probably the only thing that would stop you from forcing to game is fear that Opener has 11 BAL. So you might decide to require 12 hcp for a 1M opening on BAL hands. Similarly, you could, like you already do, require 12 hcp for a 1
♣ opening on BAL hands and force to game with 12 hcp as Responder. 1
♣-1N would then be INV opposite the split BAL range 12-13 OR 17-19, and would itself have a range from (6)7 to 11.
Or, if you have a quite light (rule of 19-ish) opening style like I have, you will generally not want to force to game with 12 but could be a more aggressive if VUL at IMPs, when it's ok to be in a 35 % game. So 1M-1N now risks missing game with 13 BAL opposite 12. A popular (but IMO dubious) solution is to "upgrade" the 13 hcp in a 5M(332) hand to 14 and open 1N instead. My solution is to try to make the 3-point ranges in my system (like 11-13, 14-16 and 17-19) narrower and less overlapping by using good hand valuation. The basic idea is as follows: Suppose we have two hcp valuation methods A and B, A being more accurate than B, that both have the property that the value of an ace, a king, a queen and a jack are worth a total of 10 hcp, as in Milton Work. Then by using A on the hands lying in the 3-point ranges of B, new ranges appear that are wider and overlapping. In particular, 11-13/14-16/17-19 using B could become (say) 10-14/13-17/16-20 using A. Hence the ranges using A (which we have assumed is the more accurate method) are narrower and less overlapping, so pass-or-blast opposite a 3-point range becomes a more comfortable strategy.
DavidKok, on 2023-February-10, 06:54, said:
The unbal range in 1♠ should probably be 7-11, maybe even 6-11?
Do you mean the unbalanced range in 1
♣-1N?
This post has been edited by nullve: 2023-February-13, 17:05