Tompster, on 2021-February-28, 12:41, said:
I only recently discovered that I could change default play options to allow for automatic play of singletons. I really think that should be the default BBO setting for all players. It has several advantages. First, it slightly speeds the game up. I play speedballs and anything to help speed it up is good. It also gives nothing away since there is a tiny pause before the system plays the card. Secondly it keeps people from deliberately slowing the game down. More than once I have had opponents just sit without playing in the 13th round. Not sure what they are doing but no reason not to finish the hand. And while I hate to say it, it also limits opponents ability to deliberately give a false impression of their distribution by hesitating over playing a singleton. Yes, I have experienced that one, too. What do you folks think?
This is quite a horrible idea. Indeed, the opposite idea - a mandatory pause before declarer plays from dummy -- is probably called for so that the non-leading defender can think about his play and defense.
Hare are a couple of examples why the auto-play is so awful:
Suppose I am declarer at a NT contract and hold the AJx of hearts opposite a stiff in dummy. LHO opponent leads the Kh, and I have to decide whether I want to hold up to force a switch or to take the Ace. I might want to take the Ace if (A) It's MP and I think I can make all 13 tricks if things go well or (B) I am more afraid of a switch to another suit than I am of letting RHO in for a lead through my Jx.
I'm going to need a little bit of time to think about this at trick one. If dummy auto-plays and RHO quickly plays a low spot, everyone is going to know what's up when I take 10 seconds to play. Far better if I take some time before playing from dummy (as I do on all hands, even the easy ones). Then no one really knows what I"m thinking about.
Second example. Suppose the bidding goes 1NT-2C-2D-3NT by the opponents. You are defending 3NT and partner leads the 6h. You have the AQx of hearts and a nice hand overall, say 13 HCP. Dummy has a stiff heart and 10 HCP. The opponents play 15-17 NTs. Do you play the A or the Q at trick one?
That mostly depends on whether you think partner has (A) the KH or an outside entry or (B) six hearts headed by the J and nothing else. If he has (A), playing the Ah at trick one is fine. But if he has (B), you need to play the Qh at trick one, so that declarer is forced to take the trick. Now when you get in, you cash A and hit partner.
But if dummy auto-plays at trick one, then if you take a long time before playing the Q, declarer may well guess what's up and duck. If declarer does what he should do and takes at least 5 seconds or so before playing from dummy, then you have time to work out that the Q is right.