What format do you prefer for BBF challenge event #4? Registration NOT yet start
#1
Posted 2016-October-16, 20:35
Please also comment if you have further suggestion of the format that is used in event 3.
Some debatable points
1. IMP or MP
2. Best hand or not
3. Seeding of the initial round (whether it's small group RR or KO)
4. Seeding of the first KO (whether strictly follow #n vs. #17-n or we should let #1~4 to pick opponents, for example)
5. Format of consolation
6. # of boards, time restriction, and how to deal with players that drop out (in event 3 the arbitrary rule of assigning VP actually makes jeffford76 missed R16 by 0.01 VP).
7. Anything I forget to mention
Also, let me know if you have strong opinion that you prefer other people to organize this event.
#2
Posted 2016-October-16, 20:51
2. Non best hand, gives much nicer variety.
3-7 - whatever allows me to play as many hands as possible
#3
Posted 2016-October-16, 21:39
smerriman, on 2016-October-16, 20:51, said:
2. Non best hand, gives much nicer variety.
3-7 - whatever allows me to play as many hands as possible
There is a reason I bring this best/non best hand issue into discussion
Previously (before event 2) people prefer non-best hand because the existence of special strategy for best hand (like open 1N with wide range). However I realize there are also a lot of weird things you can do in non best-hand tournament (like preempt wide, robot seems to do poorly against it). Best hand might be an option if people want to reduce the variance create by robot.
#4
Posted 2016-October-16, 21:52
- Groups then knockout.
- Simple K/O
- Simple round-robin.
- Simple Swiss.
I would prefer Swiss Pairs with long matches (or failing that a round-robin of shorter matches). Best hand. BAM scoring.
#5
Posted 2016-October-16, 22:22
nige1, on 2016-October-16, 21:52, said:
- Groups then knockout.
- Simple K/O
- Simple round-robin.
- Simple Swiss.
I would prefer Swiss Pairs with long matches (or failing that a round-robin of shorter matches). Best hand. BAM scoring.
Edited the post.
#6
Posted 2016-October-16, 23:54
IMP non-best-hand seems good.
Probably seeding KO
For consolation, I think let group knockouts play a KO of format (winner vs winner, loser versus loser) to determine 17-32 placement, R16 losers play a KO to determine 9-16 placement etc, this way everyone plays the same boards and dropouts are easy to handle.
#7
Posted 2016-October-17, 00:23
Another idea I had that I mentioned a long time ago is to have a league run as round robins, with promotion & relegation between divisions between each season.
London UK
#8
Posted 2016-October-17, 06:52
That said if we ever started a monthly league or whatever I would prefer regular bridge just from a purity point of view as this would be a fixed event and not really liable to change from month to month.
#9
Posted 2016-October-17, 07:01
frank0, on 2016-October-16, 20:35, said:
Thanks for organizing!
As for the format, it doesn't matter tooo much - and I think it's fine to keep rotating between different ones.
#10
Posted 2016-October-17, 08:02
#11
Posted 2016-October-17, 17:54
If anyone wants to enjoy the GIB, defending with a GIB pd is not the best way to do it.
- You do not get count,
- you do not get any signal,
- you get a lot of small leads from doubleton and plan the defense wrong,
- you never get the lead of the suit you opened or overcall..
- You have to ALWAYS and I mean ALWAYS lead your stiff trump honor, especially K or the fothermucker GIB pd will ALWAYS jump its A as a second player, when the suit is played.
EDIT: I understand that, when declaring, GIB defenders not using signals and/or counts makes things difficult for human declarers and I like this. I wish they could be programmed to at least give count to human partners in defense, because declarer GIB almost always plays double dummy anyway. I can figure out pretty much the location of honors from the auction or from what I need to defeat the contract. Not knowing any count is always frustrating.
"It's only when a mosquito lands on your testicles that you realize there is always a way to solve problems without using violence!"
"Well to be perfectly honest, in my humble opinion, of course without offending anyone who thinks differently from my point of view, but also by looking into this matter in a different perspective and without being condemning of one's view's and by trying to make it objectified, and by considering each and every one's valid opinion, I honestly believe that I completely forgot what I was going to say."
#12
Posted 2016-October-17, 18:26
#13
Posted 2016-October-17, 21:39
frank0, on 2016-October-16, 20:35, said:
2. Best hand or not
2. I'm for "best hand". I feel in the last event we had too many boards where the robots were playing and the humans only discarding, these boards just increase randomness. I remember two challenges of 12 boards where I played 4 boards as declarer, one of them a full game. The other boards were played by the robots, same on both tables, resulting in matches with very low total scores.
1. I slightly prefer MP (BAM), partly as a matter of change and of curiosity. In addition I feel that MPs emphasize the playing skills (all overtricks matter) while IMPs emphasize the bidding skills (reaching game and slam matters, also competitive auctions). The latter can be a good thing in human-only competitions but here all players have the same bidding system, 3/4 of the bidding is done by robots, and penalizing sacrifice bids is just a matter of luck (see here if you don't know what I mean: http://www.bridgebas...penalty-double/). I think at MPs we get a better measure of the players' bridge skills.
#14
Posted 2016-October-17, 23:10
frank0, on 2016-October-16, 22:22, said:
- In a RR (Round Robin) you play a short match against every other competitor.
- In a Swiss, there are fewer, but much longer matches. On each round, you are matched against a competitor with a similar overall score, whom you haven't yet played, Thus, a Swiss is like a KO (Knockout) but with continuous repêchage (all competitors play until the end).
#15
Posted 2016-October-18, 08:08
My only question is how long have the previous three challenges lasted from start to finish?
Winner - BBO Challenge bracket #6 - February, 2017.
#17
Posted 2016-October-18, 12:21
broze, on 2016-October-17, 06:52, said:
That said if we ever started a monthly league or whatever I would prefer regular bridge just from a purity point of view as this would be a fixed event and not really liable to change from month to month.
ovncylmz, on 2016-October-17, 08:02, said:
MrAce, on 2016-October-17, 17:54, said:
If anyone wants to enjoy the GIB, defending with a GIB pd is not the best way to do it.
- You do not get count,
- you do not get any signal,
- you get a lot of small leads from doubleton and plan the defense wrong,
- you never get the lead of the suit you opened or overcall..
- You have to ALWAYS and I mean ALWAYS lead your stiff trump honor, especially K or the fothermucker GIB pd will ALWAYS jump its A as a second player, when the suit is played.
EDIT: I understand that, when declaring, GIB defenders not using signals and/or counts makes things difficult for human declarers and I like this. I wish they could be programmed to at least give count to human partners in defense, because declarer GIB almost always plays double dummy anyway. I can figure out pretty much the location of honors from the auction or from what I need to defeat the contract. Not knowing any count is always frustrating.
m1cha, on 2016-October-17, 21:39, said:
1. I slightly prefer MP (BAM), partly as a matter of change and of curiosity. In addition I feel that MPs emphasize the playing skills (all overtricks matter) while IMPs emphasize the bidding skills (reaching game and slam matters, also competitive auctions). The latter can be a good thing in human-only competitions but here all players have the same bidding system, 3/4 of the bidding is done by robots, and penalizing sacrifice bids is just a matter of luck (see here if you don't know what I mean: http://www.bridgebas...penalty-double/). I think at MPs we get a better measure of the players' bridge skills.
Although I agree with all of you, I'll have to go for the format that is preferred by most people. I'll let this poll last for a few more days and see if people change their mind, and make the registration start at the end of this week.
#18
Posted 2016-October-19, 07:12
If I am right, how easy or difficult is it for BBO to set robot skill to the higher levels for our challenges?
#20
Posted 2016-October-19, 08:51
barmar, on 2016-October-19, 08:24, said:
That sounds great!
"It's only when a mosquito lands on your testicles that you realize there is always a way to solve problems without using violence!"
"Well to be perfectly honest, in my humble opinion, of course without offending anyone who thinks differently from my point of view, but also by looking into this matter in a different perspective and without being condemning of one's view's and by trying to make it objectified, and by considering each and every one's valid opinion, I honestly believe that I completely forgot what I was going to say."