Changes
#1
Posted 2016-May-13, 20:39
#2
Posted 2016-May-13, 20:42
onoway, on 2016-May-13, 20:39, said:
Instant Tournament tables are listed as MBC tables, so you shd probably not consider those real tables. Instant Tourneys are quite popular, but they are tourneys, not pickup games.
#4
Posted 2016-May-13, 22:35
diana_eva, on 2016-May-13, 20:42, said:
What difference does that make? His point is that a very significant proportion of people are engaging in bridge masturbation, not playing socially like they used to. It's probably even worse if you also count the people playing in Robot Duplicate, Robot Reward/Race, Bridge Bingo, and all the solitaire games.
And I count myself among the masturbators. Although I enjoy the social environment of f2f bridge, I gave up on playing online with randoms many years ago.
#5
Posted 2016-May-13, 23:26
barmar, on 2016-May-13, 22:35, said:
And I count myself among the masturbators. Although I enjoy the social environment of f2f bridge, I gave up on playing online with randoms many years ago.
It makes a difference IMO because I wouldn't put instant tourney players in the same category with main club players who choose to play with bots.
#6
Posted 2016-May-14, 00:52
instead of flesh and blood,that is entirely their choice. They will quickly
discover that you can't hold a discourse with a GIB (!)
- Dr Tarrasch(1862-1934)German Chess Grandmaster
Bridge is a game where you have two opponents...and often three(!)
"Any palooka can take tricks with Aces and Kings; the true expert shows his prowess
by how he handles the two's and three's" - Mollo's Hideous Hog
#7
Posted 2016-May-14, 01:54
Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. mstr-mnding) tr. v. - Any bid made by bridge player with which partner disagrees.
"Gentlemen, when the barrage lifts." 9th battalion, King's own Yorkshire light infantry,
2000 years earlier: "morituri te salutant"
"I will be with you, whatever". Blair to Bush, precursor to invasion of Iraq
#8
Posted 2016-May-14, 05:44
PhilG007, on 2016-May-14, 00:52, said:
instead of flesh and blood,that is entirely their choice. They will quickly
discover that you can't hold a discourse with a GIB (!)
When the human is talking complete rubbish, it is often better to have an opponent that does not offer such "conversation".
#9
Posted 2016-May-14, 08:21
I don't much care to play with robots. I suppose it is bigotry, but I prefer my own species.
Pick up games have limitations, and they get tiring or frustrating or something. I will give an example from f2f yesterday to illustrate where it would be good to do better in online games:
Dealer on my right opened 1D. I bid 2D Michaels, lho bid 3C. She had a good hand with clubs but they ended in a part score. Afterward, I brought this up with partner: "If you open 1D and there is 2D on my right, can I bid 2H to show a good hand with clubs and bid 3C to show clubs but no great values?". Some do play this, some don't, we agreed that we would. In pick up, you never have any such agreement, and next time you play in a different pick up game. The problem is not necessarily that partner is a terrible player, it is just that you never know what your or his bids mean beyond the most basic. Sure, you can agree that conversation about meanings is acceptable at the table, but that gets to be like kitchen bridge.
I play maybe three times a month with my f2f partner of yesterday, we are never going to have 40 pages of system notes. But as we go along we will develop, sometimes after the fact, a few agreements. We grow. Often online you really have close to no agreements. "2 over 1 pard?" "Sure" Lots of luck with that. I have thought some about this, but not deeply enough that I want to put forth any concrete proposal. It really is a lot easier developing agreements f2f.
NB The agreement above was for purposes of illustration, contrasting f2f with online. This is not the place to debate the merits of this specific agreement.
#10
Posted 2016-May-14, 08:28
Zelandakh, on 2016-May-14, 05:44, said:
Actually I can take liberties when playing with a Gib that I would never do with a human partner
secure in the knowledge there will be no comeback or acrimonious post mortems
- Dr Tarrasch(1862-1934)German Chess Grandmaster
Bridge is a game where you have two opponents...and often three(!)
"Any palooka can take tricks with Aces and Kings; the true expert shows his prowess
by how he handles the two's and three's" - Mollo's Hideous Hog
#11
Posted 2016-May-14, 10:16
kenberg, on 2016-May-14, 08:21, said:
There is a solution, but it would be a lot of work:
Include MUCH more information on the stock convention cards. You (BBO) don't have to clutter the card up, rather include the information about continuations, defences etc interactively. Then just agree to play the card as written (and don't play with someone who is not willing).
#12
Posted 2016-May-14, 11:19
1eyedjack, on 2016-May-14, 01:54, said:
Isn't that also the case when you play with robots in MBC? Your opponents are other people playing the same hand at other tables in MBC.
The only real difference between tourneys and MBC play is that there's a set number of boards whose results are combined to produce a final result and ranking. But there's little difference at the level of individual boards.
#13
Posted 2016-May-14, 11:22
Vampyr, on 2016-May-14, 10:16, said:
Include MUCH more information on the stock convention cards. You (BBO) don't have to clutter the card up, rather include the information about continuations, defences etc interactively. Then just agree to play the card as written (and don't play with someone who is not willing).
I have been thinking along these lines, but instead maybe putting up some general stuff I like on googledocs with an explicit permission for others to copy it and modify it as their own. That is, maybe I like one version of drury, someone else likes a different version, but there is a large overlap between conventions I like and what they like. So they could just copy what I have and make adjustments. And of course I could do similar things with what they then put up. The idea would be not to write a book about how the game should be played, but rather a fairly short blurb about the choices I prefer. Others could do the same, and those who basically agree could smooth out the edges and then play. If someone is unwilling to smooth out edges then the other person could either say what the hell, I'll do it your way, or they could find someone who is more flexible.
The idea is to land in some comfortable spot between, on the one hand, having no idea what much of any bid means, and on the other hand having extensive notes.
Just as a side, I note that in the semi-finals yesterday a partnership was playing Meckwell over 1NT and had different understandings of a very simple auction: (1NT)-X (showing clubs or diamonds or a major)-(Pass)-2D. Explained, as I understand it, by the 2D bidder as showing diamonds to play, and by the partner of the diamond bidder as some sort of pass/correct call. The latter makes more sense to me, but I have never played Meckwell (and I have never played in the USBC, to put it mildly!). Anyway, it was another demonstration that even at the highest levels they don't always have their ducks in a row.
#14
Posted 2016-May-14, 11:26
Vampyr, on 2016-May-14, 10:16, said:
Include MUCH more information on the stock convention cards. You (BBO) don't have to clutter the card up, rather include the information about continuations, defences etc interactively. Then just agree to play the card as written (and don't play with someone who is not willing).
You can insist on that as much as you like, it's just not going to happen. People play what they know, they're not going to study some arbitrary CC that they had no part in creating.
And describing all those details in a compact, understandable format would be quite a challenge. it seems like you're talking about something with the level of detail of Bridge World Standard. I just went to the web site, and the "pocket guide" is a 72-page book. The next version may get a little easier, since they're getting rid of the "default+leaf" design.
#15
Posted 2016-May-14, 11:59
I do this for tourneys or serious matches only though. In Main Club I'll be pleased with a simple 2/1 ok? then agree as we go on.
#16
Posted 2016-May-14, 13:30
barmar, on 2016-May-14, 11:26, said:
I'm certainly not going to insist; I don't care at all.
Quote
No, when I said interactive I meant that you could click or hover on a basic item to get more details.
#18
Posted 2016-May-14, 15:06
But if we want to do it for other stock convention cards, it would be an enormous amount of work, probably about a man-year per card, because we'd have to program all the differences into a robot bidding rules file. And since the person most qualified to do this is also the programmer who does all the improvements to GIB, doing this would mean putting off other GIB improvements.
#19
Posted 2016-May-14, 18:55
barmar, on 2016-May-14, 14:59, said:
Like that, except that you can hover over the card to inform your own bids.
#20
Posted 2016-May-15, 04:27
Vampyr, on 2016-May-14, 18:55, said:
It sounds like you want an amalgamation of the functionality from GIB and FD. I suspect this would be a very simple development from the FD side if BBO wanted to do it but their strategic direction is unfortunately away from it. If they had continued with FD development, I am fairly sure it would already have this functionality available.