fromageGB, on 2014-January-06, 05:56, said:
My guideline for 2♣ is around a 20 count and no more than a trick less than game. This is low on points, but the aces almost make up for it. It sits near the cusp of 1♠ and 2♣, and I would not seriously argue against either of them. Too good for 4♠.
I lean towards 1♠, and if responder can assume that Two4's self splinter is a 7 card suit (reasonable), then as this is obviously a GF opposite a weak non-fitting hand, and responder has a powerhouse in context, responder has to take over.
1♠ 1NT
4♦ 4NT(key card ask)
5♥(3 and the Q) 6♠
There is an ace missing, but surely opener must have more yet for his jump to 4♦, so I bid the slam as I have an beautifully fitting hand opposite that bid. If opener had 4 aces I would be looking for 7.
You may have different ways of showing 3 key cards and the Q, but it's the same result. It just depends on opener having the judgement and faith in using the splinter, and responder recognizing the implied strength and realizing the power of his fitting hand.
Whether it's a good sign or a bad sign for you, we are in agreement here about responder taking over after the splinter. The slam needs every high card responder has, and only he knows that he has them. As you note, my responses to rkc differ from yours, we sort on the Q when we have two keys, so as mentioned above it's 4NT-5
♦(3/0, clearly 3 here)-5
♥(Q ask).
I am not sure what gwnn is gettng at with his worry about a 3
♣ call on AK. Suppose resonder has the hand originally posted with the AKx of diamonds. He bids 2
♣. No, I don't raise to 3
♣. I just rebid 2
♠. No rush, and this suit does not qualify for 3
♠ imo. With that original hand, with AKx of diamonds, I think it goes 1
♠-2
♣-2
♠-2NT-3
♠-4
♠-4NT etc. There are twelve easy tricks, 13 if the spade hook is on, and I can't see any problems in the bidding or the play.