Weak NT System What is your favorite system over weak nt
#1
Posted 2013-February-06, 16:15
Also can put your favorite escapes/runnouts that you use.
This is what we use currently when the opponents double:
P = Balanced 8ish+
xx = majors or single minor
2m = m+higher
2M = single suited major
#2
Posted 2013-February-06, 17:12
dustinst22, on 2013-February-06, 16:15, said:
Also can put your favorite escapes that you use.
This is what we use currently when the opponents double:
P = Balanced 8ish+
xx = majors or single minor
2m = m+higher
2M = single suited major
You can just use the same SNT structure that you are used to, just adjust the ranges down. Or you can play 2WAY, 2C = any inv and 2D = any GF, so that every other call you make (except 2N is useful for any GF two-suiter) is your best guestimate of whre to play--this is a highly tactical style thst I find hard to compete against. Or you can play K-S style, where jumps are GF and 2C followed by anything is inv. (Look at Andy Stark's _The Weak NT_ -- not a really great book, but useful b/c it gathers a lot of WNT stuff in one place and provides starting points for various discussions. Also, googling "weak notrump systems"....?)
There are a ton of WNT runout structures out there. A relatively simple one is ("forces" means Advancer doesn't bid):
P forces RDBL, either to play or to escape into a 7-card fit (see below).
RDBL forces 2C, and Responder will either pass with 5+ or bid 2D with 5+
Transfer to get out into a 5+-card major.
After 1N-(X)-P-P/XX-(P)-? DONT runouts: bids show two 4-card suits, one bid plus one higher and you STOP in your lowest 7-card fit. If you're 4-3-3-3, hope the 4 is C so you can pass Opener's next bid (his lowest 4-carder).
#3
Posted 2013-February-06, 17:22
We play:
XX = any single suited weak, opener bids 2♣ P/C
pass forces redouble
2♣/♦/♥ = that suit and suit immediately above
2♠/N are invitational 5/5 touching/non touching
opener now redoubles unless he wants to bid a 5 (rarely) or 6 card suit
responder passes 1Nxx if he wants
or
bids 2m as a non touching 2 suiter (♣/♠ don't touch for this purpose)
2♥/♠/N are GF 5-5s ♥/any, ♠/minor, both minors
With 4333 you take your choice as how you show it.
The one thing I wouldn't bother with over a weak NT is Smolen, if you're just bidding game, you've probably got at least as much stuff as opener so why bother arranging to put it down on the deck.
#4
Posted 2013-February-06, 17:27
dustinst22, on 2013-February-06, 16:15, said:
Also can put your favorite escapes that you use.
This is what we use currently when the opponents double:
P = Balanced 8ish+
xx = majors or single minor
2m = m+higher
2M = single suited major
I've been playing a 12-14 point NT since the late '60s when I played K-S, and currently play it with most of my 2/1 partners.
We go against the Conventional Wisdom and use standard Stayman, 4-suit Transfers with fit-showing Super Accepts of 2♦ and 2♥ transfers, and South African Texas 4-level transfers. 3♣ and 3♦ are to play while 3♥ and 3♠ varies with my partner's prejudices.
When doubled we use DONT Runouts as described in Andy Stark's book on weak NT.
XX = 10+ -- it's our hand.
2 of a suit is at least 4-4 in that suit and a higher suit.
Pass is forcing (avertable), a single-suited hand. This requires Opener to bid a 5-card suit if available or redouble without one asking Responder to bid his single suit.
When playing Precision, we open a 10-12 NT in positions 1-3, any vulnerability. DONT runouts are the same except that redouble requires 12+. Here we use 2♣ Stayman, 2♦ GF Stayman, 2♥ and 2♠ to play. South African Texas is on.
#5
Posted 2013-February-06, 17:36
#6
Posted 2013-February-06, 17:38
dustinst22, on 2013-February-06, 16:15, said:
Also can put your favorite escapes that you use.
This is what we use currently when the opponents double:
P = Balanced 8ish+
xx = majors or single minor
2m = m+higher
2M = single suited major
My partner and I played weak NT (12-14) with 2/1 for over a year. We tried 2-way stayman and it does help to side more contracts with the field but that is not always an advantage. We found 2-way stayman to have an extremely unnatural feel and went back to 4-way transfers. I consider lebensol a must play convention with weak NT. You will get overcalled far more often than those playing a strong NT and must have a good method of dealing with that interference. Most good opponents will play Cappelletti or some other defense that includes a penalty double. To avoid the dreaded 1NT x contract you must employ some form of escape. We used Moscow Escapes (bids are similar to DONT) and it worked well. You must also play either NMF or Checkback Stayman (I much prefer the latter).
A double of 1N is not the worst situation a weak NT player encounters, especially with a method to escape.
The worst contract is 1NT passed out when partner has a bust hand. Many times the opps will have missed a part score and on rare occasions a game. But with unfavorable vulnerability, you can also book some heavy losses, even not doubled - especially when the field is in an unmakeable conract in the other direction. For that reason, many play a variable NT i.e. weak NT not vully, strong NT vully - but that is a disaster waiting to happen if you forget to change gears with the vulnerability. After a variable 1NT opening bid a LOT of follow on bids are also changed and this can be terribly confusing to a tired brain.
The best defense against a weak NT is to let the opener play the hand in 1NT. Against weak opponents the weak NT can be a very powerful tool, especially given its preemptive value. But if your opponents are good at competitive bidding, your edge diminishes or disappears completely.
We found over time that the Weak NT was not worth all the mental baggage necessary to cover the bases. We also came to the same conclusion for 2/1. I have yet to see a contract arrived at using 2/1 that a good pair would not reach using more traditional Standard American bidding sequences, and the loss of 1NT to play after a major suit opening is serious IMHO. I know that can be worked around by playing 1NT/M as semi-forcing but that just becomes one more thing to remember. As with most other aspects of life, there are trade offs between cost and benefit.
For all the fuss made over exotic bidding systems and arcane conventions it boils down to considering all the information from the auction to make sound bidding decisions and then playing the spots off the cards when the dummy hits the table.
We are now playing a more basic Standard American System with strong NT and a dozen less conventions and our win/loss rates have not suffered. But I must point out we are not playing against World Class players and most BBO matches are won by just making fewer obvious errors than your opponents.
The weak NT can be a lot of fun to play but be prepared to do a lot of alerting and typing "12-14" after your 1NT opening bids as well as alerting and explaining all of your NT rebids after opening 1 of a minor.
#7
Posted 2013-February-06, 17:54
http://www.bridgebas...re/page__st__20
When doubled, my partner and I use a very simple system - Moscow runouts. Moscow runouts are similar to DONT. A suit bid shows that suit and a higher ranking suit. A redouble shows a single suited hand. Pass shows no desire to run.
#8
Posted 2013-February-07, 02:06
I like inverted pycho suction run outs as:
By an unpassed hand:
XX = business - it is our hand, we play the contract or they play doubled.
2♣ = both minors OR just hearts - not forcing. You guess what I have and pass or correct.
2♦ = both reds OR just spades - not forcing. Again, pass/correct.
2♥ = both majors OR just clubs - not forcing. Again, pass/correct.
2♠ = both blacks OR just diamonds - not forcing. Again, pass/correct.
2nt = two non-touching suits (C+H, D+S - advance by bidding your cheapest preferred suit from each pair)
4 level transfers still on for shapely freaks.
If you are a passed hand (either before the 1nt opener or the auction went 1nt, P, P, X) then we steal the XX to make some of the run outs get out earlier (the rest of the bids are the same as the uph above):
XX = either just C or just D or C+H or D+S
after the XX the partner bids 2C (nearly always - other bids are to play with their own great suit). The 2C bid now allows the partner to:
pass with just C
bid 2♦ with just D
bid 2♥ with H+C
bid 2♠ with S+D
and now we'll get out on the 2 level for everything but the 2-non touching when our fit is in the minor suit.
I also play that if the 1nt bidder wants to self run out they use the method of the passed hand (since the most common hands for a 1nt opener to want to run to IMO are long single suited minors (especially for the 6322 openers), or both minors [2=2=(54)]).
#9
Posted 2013-February-07, 03:23
My favourite escapes are a slight modification of Spelvic. The theory is to get spades into the auction quickly to act as a mild preempt.
P = forces XX, then P = to play; 2♣ = clubs and a red suit*; 2♦ = reds; 2♥ = majors with better hearts; others = freak GF 2-suiters
XX = forces 2♣, then P = clubs*; 2♦♥♠ natural; others = GF 1-suiters that do not want to sit
2♣ = blacks*
2♦ = pointy suits
2♥ = majors with equal/better spades
2♠ = natural, partner may raise with fit
2NT = minors
3♣♦♥♠ = preemptive
The above is Spelvic, more or less. The modification I have added is that with a 4333 hand, you pretend you have an extra club. Then if 2♣ gets doubled, XX shows the 4333 hand. I have marked the (3) adjusted sequences with an asterisk.
I disagree with Mbodell about the frequency of 1NTX being the best spot. I find it quite rare for 1NT to be better than a suit runout. The suit runout is often not any better but that is a different thing entirely.
#10
Posted 2013-February-07, 08:50
#11
Posted 2013-February-07, 12:22
I play 10-13 nt in most seats (14-16 only in 3rd hot and 4th all) with many partners. I absolutely love what we play over that, which is 2way stayman with SA texas, but with the responses to the 2♦ artif GF all transfer-style (as the GF'ing hand is always better than the 1nt opener, and we want that hand declaring anytime the final contract isn't 3nt).
After 1nt - 2♦^:
2♥ = 4+ ♠, less than 4 ♥
2♠ = 4+ ♥, less than 4 ♠
2nt = 5+ ♣, no 4cM
3♣ = 5+ ♦, no 4cM
3♦ = both 4cM
3♥ = exactly 3-2-4-4
3♠ = exactly 2-3-4-4
3nt = either 3-3-4-3 or 3-3-3-4
It's simple to remember, and we right side many contracts we didn't used to right side.
I also am not a fan of pass forcing XX, for basically all the reasons listed above.
#12
Posted 2013-February-07, 13:52
I happen to prefer systems where I can play 1NTx, especially white. It is very difficult to get 9 tricks against 1NT, even if they could take them, playing it. Even if they do, you're still +IMPs at equal vulnerability. Less so if it's redoubled... I also like systems where I can set an "our hand" force as early and when possible. They *will* come in with their random 12s.
Another of the frequent weak NT losers is 1NT all pass just in vs 1m-1M; 2M just in, or 1NT+1 vs 2/3M making 3. Of course that pays back when we get to play 2M.
The biggest problem with weak NT is fourth-seat action after you *don't* open 1NT, and you have this 15-19 range (as well as the normal unbalanced ones) to deal with. Strong NTers just pass the balanced 12-14s, and act with 18, and don't worry about it much.
#13
Posted 2013-February-08, 01:55
the thread reminded me, that I wanted to ask a similar question
currently we play, that 1NT showes 11-14 and denies 4 spade, unlesss 4333.
My feel is, that the standard schema with stayman / transfer wont work very well,
the shape restriction makes a 2S response to the 2C inquiry nearly extinct.
Does anyone has a good suggestion, how to improve the standard schema without a
lot of changes?
E.g. a 2S answer to the 2C Stayman inquiry as showing a 54 shape?
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)
#14
Posted 2013-February-08, 02:23
P_Marlowe, on 2013-February-08, 01:55, said:
You could start by using the 2♣ response the same way that ETM does, asking about 4 hearts, then optimise to take account of the shape difference. For example, in ETM the sequence 1NT - 2♣; 2♦ - 2♥ is used to ask for 4 spades. You could adjust this to be GI with 5+ hearts, also freeing up the 2♠ rebid. Similarly, the 2♦ response is not needed to ask for 4 spades. So it could be adjusted to ask for 3 spades perhaps.
I do agree that Stayman and transfers is not really optimal here but I do not think there is a simple solution without changing the framework. If ETM-style 2-under transfers do not appeal then I would suggest a method based on a 2♣ Puppet, Keri or whatever, should be easier to adapt.
#15
Posted 2013-February-08, 20:54
I am curious how the 11-14 without 4 spades works. I felt 11-14 with no restrictions came up too often and was too hard to control.
Playing a regular weak notrump, I'd try the ETM responses again just for variety's sake.
#16
Posted 2013-February-08, 21:32
P_Marlowe, on 2013-February-08, 01:55, said:
My feel is, that the standard schema with stayman / transfer wont work very well,
the shape restriction makes a 2S response to the 2C inquiry nearly extinct.
Does anyone has a good suggestion, how to improve the standard schema without a
lot of changes?
I played this a few times and just played 2C as asking for four hearts. 2C then 2M was 5+card INV.
#17
Posted 2013-February-08, 22:35
dustinst22, on 2013-February-06, 16:15, said:
- 2♣ = Garbage Stayman. (also used to sign-off in 2♠). Rebids at 3-level are strong.
- 2♦ = Transfer. Weak 5+ ♥ or various strong hands.
- 2M = Nat. 5+ cards. NF invite.
- 3B = Nat. 6+ cards. NF invite.
- 2N/3N = Nat
JANET (Just Another Notrump Escape Technique) if opponents double. i.e.
After 1N (_X) ?? Responder bids...
- _P = Nat. (Opener normally passes but can redouble with a 5 card suit).
- XX = Art. Any two suits. (Opener bids 2♣ unless he has 5 of another suit).
- 2B = Nat. 5+ suit. (usually) OR 5+ of the transfer suit (revealed only if ops double and you redouble).
- _P = Nat. ♣ and another.
- XX = Art. Red suits..
- 2♦ = Nat. Pointy suits.
- 2♥ = Nat. Major suits.
- _P = Nat. 3+ ♣. Otherwise, opener must have two suits, which he shows as above, i.e.
- XX = Red.
- 2♦ = Pointy.
- 2♥ = Major.
A drawback of this method is that you need opponents to double 2♣ before you can show the red suits unambiguously.
There used to be a selection of escape mechanisms on David Stevenson's website
#18
Posted 2013-February-10, 04:10
1. Transfers are less useful with a weak NT. You are not protecting a very strong hand.
2. The Soloway/Marshall Miles responses to the 10-13 HCP 1NT are tons of fun, but they are keyed to a particular aspect of the mini-NT: only 5-x-x-x and x-5-x-x hands are opened with 13 HCP. All other 1NT opens are 10-12 HCP.
3. The watershed issue on interference is whether to focus on escaping or trying to penalize the opponents. I always preferred the latter, but you and pard have to have confidence in your defense. Getting +1100 will usually do terrible damage to your opponent's game.
#19
Posted 2013-February-10, 14:07
jdeegan, on 2013-February-10, 04:10, said:
Transfers aren't only useful to protect a strong hand, they're also useful for constructive (and slam) auctions. That's why I don't like to give up transfers after a weak or mini NT, although I gladly admit that 1NT-2M signoff can be very powerful.
#20
Posted 2013-February-10, 15:14
Free, on 2013-February-10, 14:07, said:
+1. When responder transfers to 2M to play there, she has still weaker hand than weak 1NT opener. So there is something to protect.
Negative side is that transfer gives opponents more possibilities to enter the stage.
T.