If you make a takeout double and then cuebid, what hand do you show? Do you promise a rebid regardless of partners response? How do you play partners responses? What would you regard as expert standard without a discussion?
If you make a takeout double and then rebid a new suit, what hand do you show?
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Speaking of doubles
#2
Posted Yesterday, 15:22
Takeout double followed by a cuebid suggests either extra values with only 3 card support or a true monster. Frequency-wise, the former is far more common than the latter, since one can often jump raise partner’s suit (including to game).
Partners responses have been pretty much standardized in NA for many years.
Non jump advances are limited. The upper limit depends upon the level at which one is bidding. If one is bidding at the 1 level, then it’s generally 8. Some weaker hands, with shape, can jump with fewer, but a flattish hand with a four card suit can be up to 8. This is in response to a direct seat double. Balancing doubles have a lower minimum so advancer needs a bit more to jump.
Single jumps are around 8-11, but most 11 counts will cuebid. It’s normal, in NA, to play that a cuebid sdvance of a direct double is forcing to the cheaper of game or suit agreement.
Double jumps…say (1D) x (P) 3S: two schools of thought. In NA, traditionally a long suit (at least 6) and a weak hand. If game is on, it’s because of the long suit. I believe that in Europe it’s played as invitational with 5+.
Doubling then bidding one’s own suit shows a good suit and significant extra values. There are at least two schools of thought, depending upon how strong a hand will overcall. I’m a follower of Kokish’s ideas, hence of I hold something like x AKQxx AJx Kxxx I would overcall 1H rather than double, because I may not be able to handle a 1S advance of a double.but non-kokishites would double and bid hearts.
Partners responses have been pretty much standardized in NA for many years.
Non jump advances are limited. The upper limit depends upon the level at which one is bidding. If one is bidding at the 1 level, then it’s generally 8. Some weaker hands, with shape, can jump with fewer, but a flattish hand with a four card suit can be up to 8. This is in response to a direct seat double. Balancing doubles have a lower minimum so advancer needs a bit more to jump.
Single jumps are around 8-11, but most 11 counts will cuebid. It’s normal, in NA, to play that a cuebid sdvance of a direct double is forcing to the cheaper of game or suit agreement.
Double jumps…say (1D) x (P) 3S: two schools of thought. In NA, traditionally a long suit (at least 6) and a weak hand. If game is on, it’s because of the long suit. I believe that in Europe it’s played as invitational with 5+.
Doubling then bidding one’s own suit shows a good suit and significant extra values. There are at least two schools of thought, depending upon how strong a hand will overcall. I’m a follower of Kokish’s ideas, hence of I hold something like x AKQxx AJx Kxxx I would overcall 1H rather than double, because I may not be able to handle a 1S advance of a double.but non-kokishites would double and bid hearts.
'one of the great markers of the advance of human kindness is the howls you will hear from the Men of God' Johann Hari
#3
Posted Yesterday, 17:31
mikeh, on 2026-August-11, 15:22, said:
I’m a follower of Kokish’s ideas, hence of I hold something like x AKQxx AJx Kxxx I would overcall 1H rather than double, because I may not be able to handle a 1S advance of a double.but non-kokishites would double and bid hearts.
What does your minimum 1 level overcall look like, NV vs V ?
A kokishite hand where you X and then bid 2♥/1♠ would look more like x, AKQxxx, AQx, Kxx ?
As you've seen in other threads, my simple 1 level overcall style has exceeded everyone's expectations.
“It is not because things are difficult that we do not dare, it is because we do not dare that they are difficult.”
"You need to play a lot of stuff these days just to deal with the stuff your opponents are playing" DBurn
"You need to play a lot of stuff these days just to deal with the stuff your opponents are playing" DBurn
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