Given the restrictions, is there any possible improvement ?
good, old assign the blame!
#1
Posted 2026-January-29, 21:14
Given the restrictions, is there any possible improvement ?
"100% certain that many excellent players would disagree. This is far more about style/judgment than right vs. wrong." Fred
#3
Posted 2026-January-29, 21:45
South is worth a 3-card limit raise and I'd bid 4♠ opposite a simple raise with the North hand.
Also may be better to use Kokish 3-way game tries and ask for trump help.
2N: reverse help suit try
3♣: asks for trump honours
Higher: splinter, don't bid 3♠ as a ♣ splinter when to you want to force to game.
After 3♣
3♦ none or Ace, 3♥ asks
3♥ K
3♠ Q
With 2 honours you can control bid in case opener has a slam going hand.
#4
Posted 2026-January-29, 23:50
South has a max, why does he not accept?
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)
#5
Posted Yesterday, 01:16
My personal style has been to reduce the number of game tries I use. The mathematics is firmly against invitational sequences. Computer simulations agree. And my experience does too, especially in a strong field where every leaked bit of information matters. I think making an invitational bid with the North hand is a decision that loses more than it gains, and I would jump to game instead for a number of reasons. I'll list the main one a bit further down.
This last part is very much subject to partnership agreement. Many people love their invitational sequences. My take is that this is demonstrably wasteful, and that these sequences are often misunderstood. In a more invite-welcoming environment I could well see the North hand being worth exactly an invite. However, I think 3♣ isn't a great description of the hand, and it puts South on the wrong foot. North doesn't exactly need help in clubs, and red suit values do pull their weight. This makes it difficult for South to guess right. A 5-5 with some quick tricks is difficult to describe below the 3♠-level. For an invitation to win partner has to successfully diagnose that we do not have game, and I think the 3♣ bid does not give partner enough information to get that decision right a sufficient fraction of the time.
#6
Posted Yesterday, 03:25
4S direct is certainly ok, but South has shortage, has max HCP,
I would accept.
But than again, i rarely invite, I just bid it.
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)
#11
Posted Yesterday, 06:55
mike777, on 2026-January-29, 21:38, said:
If not, then easily worth a constructive raise so start with an artificial 2H
North has an easy game raise
mw64ahw, on 2026-January-29, 21:45, said:
South is worth a 3-card limit raise and I'd bid 4♠ opposite a simple raise with the North hand.
Also may be better to use Kokish 3-way game tries and ask for trump help.
2N: reverse help suit try
3♣: asks for trump honours
Higher: splinter, don't bid 3♠ as a ♣ splinter when to you want to force to game.
After 3♣
3♦ none or Ace, 3♥ asks
3♥ K
3♠ Q
With 2 honours you can control bid in case opener has a slam going hand.
Unfortunately, none of these are available for this partnership who are learning hand evaluation and using minimal systems.
"100% certain that many excellent players would disagree. This is far more about style/judgment than right vs. wrong." Fred
#12
Posted Yesterday, 07:04
DavidKok, on 2026-January-30, 01:16, said:
My personal style has been to reduce the number of game tries I use. The mathematics is firmly against invitational sequences. Computer simulations agree. And my experience does too, especially in a strong field where every leaked bit of information matters. I think making an invitational bid with the North hand is a decision that loses more than it gains, and I would jump to game instead for a number of reasons. I'll list the main one a bit further down.
This last part is very much subject to partnership agreement. Many people love their invitational sequences. My take is that this is demonstrably wasteful, and that these sequences are often misunderstood. In a more invite-welcoming environment I could well see the North hand being worth exactly an invite. However, I think 3♣ isn't a great description of the hand, and it puts South on the wrong foot. North doesn't exactly need help in clubs, and red suit values do pull their weight. This makes it difficult for South to guess right. A 5-5 with some quick tricks is difficult to describe below the 3♠-level. For an invitation to win partner has to successfully diagnose that we do not have game, and I think the 3♣ bid does not give partner enough information to get that decision right a sufficient fraction of the time.
As North, I could have done better. Second suit, clubs, was the only game try available but I'm hearing GT are over used anyway.
This obviously leaves a "game try", followed by game after a sign off was a mild slam try.
"100% certain that many excellent players would disagree. This is far more about style/judgment than right vs. wrong." Fred
#13
Posted Yesterday, 07:38
jillybean, on 2026-January-30, 07:04, said:
Even those of us who do have some faith in game tries would not use those clubs. If you don't have a suitable suit then just decide seat of pants, here that means go for it.
jillybean, on 2026-January-30, 07:04, said:
That is logical, but not always true IME. I had one partner who would invariably bid game anyway after my negative response to his trial
#14
Posted Yesterday, 08:42
Cyberyeti, on 2026-January-30, 06:50, said:
The theory is this hand should be OK to play against a balanced minimum at the 3-level and if opener has a touch more than a minimum you should go for 4. Maybe use the term invitational rather than game invitational given the hcp count, but in practice you are inviting game.
#15
Posted Yesterday, 08:58
pescetom, on 2026-January-30, 07:38, said:
I think J high made me a little queasy
"100% certain that many excellent players would disagree. This is far more about style/judgment than right vs. wrong." Fred
#16
Posted Yesterday, 10:15
How to we balance this when we have limited our more descriptive game tries?
"100% certain that many excellent players would disagree. This is far more about style/judgment than right vs. wrong." Fred
#17
Posted Yesterday, 10:20
I wouldn't worry too much in this particular case, but the issues discussed are valid in others.
#18
Posted Yesterday, 10:33
Cyberyeti, on 2026-January-30, 10:20, said:
I wouldn't worry too much in this particular case, but the issues discussed are valid in others.
On this hand, I did want to be in game - everyone else bid game
This is a hand where perhaps we both could have done more, I'm not too worried but the discussion is helpful and interesting.
"100% certain that many excellent players would disagree. This is far more about style/judgment than right vs. wrong." Fred
#19
Posted Yesterday, 10:45
jillybean, on 2026-January-30, 10:15, said:
How to we balance this when we have limited our more descriptive game tries?
If anything, reducing or eliminating game tries gives you more room for slam investigation, not less.
Also to be clear, I think it is wise to treat 'should I make a game try on this hand', 'should that game try be 3♣' and 'should my system have game tries at all' as three separate questions. There is a parallel ongoing discussion on that other site about 1NT where people are not succeeding at splitting analogous questions.
#20
Posted Yesterday, 11:02
The game try here should not have been 3C but that is all that was available.
Should we have game tries at all? Interesting discussion
Ill check out the other site
"100% certain that many excellent players would disagree. This is far more about style/judgment than right vs. wrong." Fred

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