Posted 2019-July-13, 01:33
I convince my partners to play Kokish Three-Way Game Tries, where after bidding and raising a major, by whatever route (initial minor, interference, whatever), (the first way, of the three ways for doing game tries) 3M says the partnership may have the points for game, but the initial M bidder has poor trumps, so the M raiser is requested to bid game with good trumps (say, more than 1 honor), or pass, if also having poor trumps. The second way is: if in Spades, the first M bidder's follow-up bid at the three level shows shortness in that suit; if the second M bidder thinks that's enough for game, they bid it, otherwise, bail at 3M; or, the second major bidder could make an alternate bid (such as 3D after 3C, which showed Club shortness - here 3D says: your Club shortness doesn't excite me, partner, but I have some stuff in Diamonds - does that excite you? If so, bid 4M, otherwise bail at 3M). But, if in Hearts, 3C/3D shows C/D shortness, but 2N shows Spade shortness; the same sorts of follow-ups apply as for a Spade sequence. Finally, the third way is: after 2M, the next suit up asks: "Is there a suit in which you would accept a Help-Suit Game Try partner?", where the usual considerations for positive Help Suit responses would apply, i.e., honors in the suit (with Q-third being borderline) or shortness (with a doubleton being borderline). So, if the second M bidder has a suit in which they have help, they bid it, and if the first M bidder thinks that's effective help, they bid the game, otherwise bail at 3M; if the responder to the ask thinks they have either honors or shortness in all other suits, they simply bid the game, but if they have help in more than one suit, judgement may be required to decide in which suit to show their help. Note that this avoids the concern of good players regarding normal Help Suit Game Tries - namely, that it reveals a weakness in the asker's hand, thereby suggesting an effective opening lead for the opponents. One additional wrinkle is that for Spades, the asking bid is 2N, so partner's responses of 3C/D/H show help in whichever of those suits they bid, but in Hearts, the asking bid is 2S (remember, after 1H - 2H, 2N shows Spade shortness), so partner's responses of 2N/3C/3D show Spade, Club, or Diamond help, respectively. Finally, Kokish Three-Way Game Tries work well as a sequeway after a Drury bid (preferably Reverse Two-Way Drury), where after Pass - 1M - 2C/D (Drury), if the major opener bids anything else BUT 2M, it's a Kokish bid! Very effective! Sorry, I know this presentation is too tightly packed, but oh well. So, for the original question, for me, 1C - 1S - 2S - 3C shows Club shortness on the part of the first Spade bidder, and requests partner to bid game if that improves their hand, but bail in 3M, if not.