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Hearthstone

#381 User is offline   Cyberyeti 

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Posted 2016-July-31, 05:06

 mgoetze, on 2016-July-31, 01:34, said:

Find the Lethal Special Edition, featuring Mage Secrets!

Your opponent has:

A damaged Archmage Antonidas (5/2) on the board
A secret they got off of Cabalist's Tome
24 Life

You have:

A 3/1 Fiery War Axe equipped
Enough Life + Armor to survive next turn if necessary
No cards left in your deck, and the following cards in hand, all discounted once by Emperor Thaurissan:
Raging Worgen
Inner Rage
Charge
Rampage
Faceless Manipulator
Fiery War Axe
Loot Hoarder

Plan to kill your opponent this turn or next turn for any possible secret. You may assume they have no taunts or heals (Tempo Mage, both Mirror Images have been used).


This seems trivial

So:

Worgen 2 mana
Inner rage 0 mana worgen to 6/2 windfury
Charge 2 mana worgen to 8/2 charge windfury
Rampage 1 mana 11/5 charge windfury
Faceless 4 mana 2x 11/5 charge WF
Loot hoarder 1 mana 2/1
Attack with worgens, only secrets that can get in the way - ice block, you will do 22/24 and kill next turn with axe if necessary, counterspell/spellbender you will have 2 8/6 worgens which will do plenty of damage with the windfury, vaporise you will lose one worgen but do 22 with the other and 3 with the axe.

Opp can always get in the way (ice block, animated armor and an AoE freeze is awkward), I can't see a completely guaranteed kill but how many cards in his hand/deck would be useful to know.
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#382 User is offline   Antrax 

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Posted 2016-July-31, 12:20

I don't see how you beat counterspell or spellbender. Does your solution account for them?
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#383 User is offline   Antrax 

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Posted 2016-July-31, 12:54

Oh, now I do.

Rampage antonidas, worgen, charge, inner rage, faceless. You have two worgens that hit for 16 each. Vaporize means you hit for 19 and can finish with axe this turn and the next. Ice block means they drop to 3, next turn you finish with axe. Nothing else seems relevant.
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#384 User is offline   Cyberyeti 

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Posted 2016-July-31, 13:38

 Antrax, on 2016-July-31, 12:20, said:

I don't see how you beat counterspell or spellbender. Does your solution account for them?


Ah OK, the worgen isn't damaged if IR is counterspelled so I can't rampage it.

yes you have to rampage antonidas first to account for that, although ice block will allow some plays on opp's turn that will stop you, but probably not cards he had in his deck.

There's an issue with vaporise, how are you doing 19 this turn and 5+ the next ? Sounds like you're using the war axe 3 times in 2 turns.
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#385 User is offline   mgoetze 

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Posted 2016-July-31, 14:34

What actually happened: I played Worgen and inner raged the Spellbender. Facelessed the Antonidas, hit opponent with rampaging charging Antonidas, finished him with 2 fireballs next turn.

It didn't end up being terribly hard/complicated but it's a good mental exercise to run through in max. 60 seconds...
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#386 User is offline   Cyberyeti 

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Posted 2016-July-31, 15:05

Not relevant to this, but if you have antonidas in play and play a spell that gets countered, do you get the fireball ?
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#387 User is offline   Antrax 

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Posted 2016-July-31, 21:46

You do.
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#388 User is offline   mgoetze 

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Posted 2016-August-03, 12:14

Somehow I enjoy ladder play most at the beginning of the month. Most of the tryhards are either in the single-digits already or are waiting a week before they start, and you get to play against serious but off-meta decks. I played against Dragon N'Zoth Rogue and N'Zoth Druid today.

With what deck? Glad you asked. I went 10-12 with this monstrosity:

2 Power Word: Shield
2 Shadow Word: Pain
1 Acidic Swamp Ooze
Bloodmage Thalnos
2 Doomsayer
1 Flame Juggler
1 Garrison Commander
2 Shadow Word: Death
2 Shadowform
2 Tournament Medic
2 Excavated Evil
2 Holy Nova
2 Darkshire Alchemist
2 Entomb
2 Holy Fire
1 Cabal Shadow Priest
1 Kodorider
Prophet Velen
Soggoth the Slitherer

I'm pretty sure one of the late-game cards needs to be changed into a second Flame Juggler (other 2-drops I considered: Boneguard Lieutenant. 2-drops for Priest are pretty sad.) to give me a more consistent early game, but I can't quite decide which one. And don't say Soggoth, Soggoth is MVP versus Mage, Rogue and Control Warrior.
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#389 User is offline   Antrax 

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Posted 2016-August-03, 21:19

There's a Reno Shadowform deck floating around. Kibler played it on stream after losing to it, and I've actually encountered it twice on ladder myself (which, considering how rare priest is, is relatively often :P)
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#390 User is offline   mgoetze 

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Posted 2016-August-04, 02:01

I know, but I don't believe in Reno Shadowform. I really can't imagine making do with only one of:

Doomsayer
Shadowform
Excavated Evil
Holy Nova
Darkshire Alchemist

and I find it sketchy at best to have only one SW: Pain. Plus, my big removal package (that doesn't require already having upgraded Shadowform) is 2 each of SW: Death, Entomb and Holy Fire - you won't usually need all of them but having enough in the deck increases the consistency of having one when you need it.

(And yes, I know that Reno Shadowform runs 2 Shadowform and sometimes even 2 PW: Shield but.... that just makes it even more wildly inconsistent, doesn't it?)
"One of the painful things about our time is that those who feel certainty are stupid, and those with any imagination and understanding are filled with doubt and indecision"
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#391 User is offline   Antrax 

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Posted 2016-August-04, 11:41

It's not so bad to run duplicates in a reno deck, especially if you draw a lot. There are Reno Freeze variants that run as many as 8 duplicates.
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#392 User is offline   Fluffy 

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Posted 2016-August-11, 15:36

Just out of curiosity, does Auchenay Priest and Reno damage or heal you?

When I played Reno Mage you totally had to run 2 mad scientist and several secrets, some games you could not use Reno, but they were rare.
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#393 User is offline   Cyberyeti 

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Posted 2016-August-11, 16:10

 Fluffy, on 2016-August-11, 15:36, said:

Just out of curiosity, does Auchenay Priest and Reno damage or heal you?

When I played Reno Mage you totally had to run 2 mad scientist and several secrets, some games you could not use Reno, but they were rare.


Not tried, but seem to remember from forums it kills you
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#394 User is offline   Antrax 

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Posted 2016-August-11, 21:26

Auchenai Reno hits you for 30 regardless of your current life total.
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#395 User is offline   Fluffy 

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Posted 2016-August-16, 04:32

I have this feelig that arena gives me shitty cards all the time when I constantly keep the same class again and again, but it rewards me for using classes I rarely take
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#396 User is offline   Antrax 

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Posted 2016-August-16, 07:30

I don't know about that, but I can tell you if you pick priest you'll never get offered Purify :)
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#397 User is offline   Fluffy 

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Posted 2016-August-18, 08:37

Is Purify a special card for something?
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#398 User is offline   Cyberyeti 

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Posted 2016-August-18, 09:09

 Fluffy, on 2016-August-18, 08:37, said:

Is Purify a special card for something?


For showing how little the designers actually play their game
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#399 User is offline   Antrax 

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Posted 2016-August-18, 12:44

It's awful in Arena and since Priest was already the weakest arena class, they announced they'll never offer it as a stop-gap measure until arena is balanced (there are hints they're going to tweak card offer rates based on something other than the rarity)
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#400 User is offline   Cyberyeti 

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Posted 2016-August-18, 13:53

 Antrax, on 2016-August-18, 12:44, said:

It's awful in Arena and since Priest was already the weakest arena class, they announced they'll never offer it as a stop-gap measure until arena is balanced (there are hints they're going to tweak card offer rates based on something other than the rarity)


Arena is the only place it might work, if you get offered 4 eerie statues and 3 ancient watchers
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