Time violation How to deal with it?
#1
Posted 2008-September-30, 03:15
On vugraph a couple of days ago from Denmark we witnessed a session 5 where it took one table 1 hour and 45 minutes to complete 8 boards! The allotted time (playing with screens) was 70 minutes.
Now, how should you deal with this frequent and very annoying problem?
The American way where you take boards away regardless of whether the board has been played in the other room or not? Would that perhaps encourage the leading team to play slowly on purpose? A few weeks ago we saw how boards were taken away in the Buffett Cup in Kentucky.
Or should the players be monitored, perhaps using a chess clock, to determine which side spent more time? Then penalise them percentage-wise by deducting IMPs? And at what stage should they be monitored? From the start of a session, or when the TD sees that they are way behind?
In that case you wouldn't know who caused the delay earlier. Bridge players are quite clever. They just claim that they have spent the equal amount of time on both sides, knowing that penalising them after that statement is impossible. I mean, it's ridiculous to subtract say 10 IMPs from each team's score.
One of the problems with monitoring them is that it takes manpower. That could be a substantial factor if several tables must be monitored.
The questions are many, the solutions are not obvious, but it definitely is a problem. Vugraphed matches on the internet attract thousands of spectators. That is of course good for bridge, but it would be a shame if we chase many of them away again by offering them 4 boards in 55 minutes as was the case in the Danish session I mentioned above.
Time is of course an important issue in serious tournament bridge. Do you have the 100% flawless solution to this infraction?
Roland
#2
Posted 2008-September-30, 03:42
As for your concern that the leading pair might play slowly on purpose: it must be possible to make a formula for a higher weight factor for the late boards which eliminates such incentives. Suppose that there are 100 boards to be played but after 80 boards it is decided to play only 10 more. To let the 10 boards contribute as much variance as 20 would have normally, they have to be weighted by a factor squareroot(2). I am not sure I am seriously suggesting this, haven't thought it through. I can imagine it gets quite complicated when everyone can predict - before the decision is made - that the number of boards will be reduced.
#3
Posted 2008-September-30, 04:04
Interestingly a Colleague of mine TD at an EBU event actually timed a 'Notorious' Slow pair and then confronted them with the Data eventually fining them for the Slow play
#4
Posted 2008-September-30, 06:44
shintaro, on Sep 30 2008, 05:04 AM, said:
Interestingly a Colleague of mine TD at an EBU event actually timed a 'Notorious' Slow pair and then confronted them with the Data eventually fining them for the Slow play
I think this is the way to do it.
#5
Posted 2008-October-05, 15:20
Seems like with mini computer chips embedded this should be an easy enough technology.
Practice Goodwill and Active Ethics
Director "Please"!
#6
Posted 2008-October-05, 16:10
JoAnneM, on Oct 5 2008, 04:20 PM, said:
Seems like with mini computer chips embedded this should be an easy enough technology.
That would not solve the problem mentioned above. You make a bid, or play so my clock starts running. But I need you to explain your methods to me, and this should not happen on my time (or at least, not entirely).
There is nothing much wrong with using clocks as they do in chess, except that it would be rather awkward to press a clock after playing each card. The only solution I can envisage is monitoring by people who know what they're doing. That's not going to be possible except at major tournaments, of course, but it ought to happen there.
And sealed the Law by vote,
It little matters what they thought -
We hang for what they wrote.
#7
Posted 2008-October-05, 16:44
An hour into the matches, it should be very evident which tables are on time and which are lagging.
All a director has to do is perch themselves at the slow tables when they aren't giving rulings. They should be able to tell which pairs are slowing things down and penalize accordingly.
Personally I hate it when a director comes and says "you are on the clock" to a non-offending pair. Its as if the directors don't want the burden of figuring out who the slow pair is.
#8
Posted 2008-October-05, 16:44
The nature of the game is that some decisions are tougher and more time consuming than others. And the division of tough decisions and hence required time in a short match or stanza is very unlikely to be equal. Therefore it is not reasonable to expect both sides to use equal amounts of time.
I believe that the USA currently hold only the World Championship For People Who Still Bid Like Your Auntie Gladys - dburn
dunno how to play 4 card majors - JLOGIC
True but I know Standard American and what better reason could I have for playing Precision? - Hideous Hog
Bidding is an estimation of probabilities SJ Simon
#9
Posted 2008-October-05, 16:46
pclayton, on Oct 6 2008, 10:44 AM, said:
An hour into the matches, it should be very evident which tables are on time and which are lagging.
All a director has to do is perch themselves at the slow tables when they aren't giving rulings. They should be able to tell which pairs are slowing things down and penalize accordingly.
Personally I hate it when a director comes and says "you are on the clock" to a non-offending pair. Its as if the directors don't want the burden of figuring out who the slow pair is.
This monitoring could be done by a camera if there are insufficient directing/monitoring staff. It would then only be looked at if there was a problem. Knowing that they are always being monitored may be incentive enough for both sides to play at an appropriate pace.
I believe that the USA currently hold only the World Championship For People Who Still Bid Like Your Auntie Gladys - dburn
dunno how to play 4 card majors - JLOGIC
True but I know Standard American and what better reason could I have for playing Precision? - Hideous Hog
Bidding is an estimation of probabilities SJ Simon
#10
Posted 2008-October-05, 18:06
Cascade, on Oct 5 2008, 05:46 PM, said:
or it could be done via electronic bid and play entry, or something like a chess clock...
#11
Posted 2008-October-05, 18:27
Recently, the USBF's ITTC Conditions of Contest Committee has been discussing possible ways to encourage habitual offenders to waste less time. The discussion arose because for next year we have decreased the time allotted per board from 9 minutes to 8.5 minutes and there was some concern that this would result in more late finishes. Suggestions that were made included removing Positioning Points for the following cycle from players who were late in more segments than they were on time (Positioning Points are the points that can result in a team receiving a bye to a later round of the Trials and are therefore a valuable commodity) and barring players from the following year's trials for egregious lateness (this is already allowed by the Conditions of Contest, but only in extreme situations). The possibility of video coverage of potential problem tables has been raised, as has the idea of using the Vugraph to measure the amount of time taken. The discussion is ongoing.
Edited to put the URL in the background, thanks blackshoe (although I'm Jan, not JoAnne).
#12
Posted 2008-October-05, 18:42
I like a yellow/red card type of approach, that invokes non-scoring penalties.
For example, a table is late: each pair at this table loses seating rights (deciding who plays who) for the next match where they would have seating rights, unless this pair is not played in that match. (exchange match for sessions for long matches)
A pair is late twice in four or less matches. If on a six person team, must sit out the next two matches, and must submit a report explaining on what boards and why there was so much time taken on the two matches (they can blame the opponents, but must document this attempted blame, and until they report, no play - blank or short reports not acceptable).
A pair is late three times in six or less matches. If on a six person team, must sit out the next three matches, and must submit a report explaining on what boards and why there was so much time taken on the three matches.
If the team is on a five person team, at least one of the two must sit, and the team loses any seating rights for matches with the other late player.
Once a pair has been late twice, but must play even though they would normally sit out (by rule above), because the team only has 4 available players (a 4 person team, or other team members unavailable etc.), they can play, without seating rights, but must play a default convention card for the matches they would normally be out for.
#13
Posted 2008-October-05, 20:10
I just copied the url to the clipboard from JoAnne's post, clicked reply, clicked the http button and filled in the two boxes the forum presented.
As for tv, screw it. You aren't missing anything. -- Ken Berg
Our ultimate goal on defense is to know by trick two or three everyone's hand at the table. -- Mike777
I have come to realise it is futile to expect or hope a regular club game will be run in accordance with the laws. -- Jillybean
#14
Posted 2008-October-05, 20:39
pclayton, on Oct 5 2008, 05:44 PM, said:
An hour into the matches, it should be very evident which tables are on time and which are lagging.
All a director has to do is perch themselves at the slow tables when they aren't giving rulings. They should be able to tell which pairs are slowing things down and penalize accordingly.
Personally I hate it when a director comes and says "you are on the clock" to a non-offending pair. Its as if the directors don't want the burden of figuring out who the slow pair is.
The problem with putting a monitor in one hour into the match is that it won't overcome a frequent form of gamesmanship that I have personally witnessed when vugraph operating at a World Championship where an experienced pair known to be quite capable of playing quickly played extremely slowly for the first half of the match which frustrated the hell out of their opponents. After a couple of director calls a time monitor was positioned at the table at which point the experienced pair looked like they were in a speedball. The "innocent" pair then tried to keep up to avoid the time penalty being assessed on them and predictably a lot of errors crept in resulting in a large win to the "guilty" pair.
I think ultimately technology is the answer with some sort of timing mechanism at the table that can automatically determine when a bid is made and when a card is played, but designers of such a system will have a lot of challenges to ensure that the system isn't too obstrusive.
To the extent to which vugraph operators enter bids and plays in real time (which usually isn't the case) BBO itself could probably be used to calculate who is taking all the time. Indeed, perhaps the bidding and play itself could be entered by the players at table with the bidding boxes, bridgemates, boards and cards replaced with four laptops.
Of course no system will be immune to gamesmanship, for example how do you assess time penalties when declarer runs a long suit trying for a psuedo squeeze for an overtrick forcing his opponents to think long and hard about their discards when he really should be claiming?
I ♦ bidding the suit below the suit I'm actually showing not to be described as a "transfer" for the benefit of people unfamiliar with the concept of a transfer
#15
Posted 2008-October-05, 22:20
mrdct, on Oct 5 2008, 10:39 PM, said:
How do you decide whether he "really should be claiming"? Who decides? While there are many situations in which the TD's (or AC's) judgement may override a player's judgement, I don't see how this is one of them, and the ACBL General Conditions of Contest say "Players are expected to play each hand to win at all times." Is eschewing the overtrick "playing to win"? I would certainly say it is not at matchpoints. IMPs may be another matter - although it is certainly possible to win or lose a match by one IMP.
I don't think trying for an overtrick in this way is in the same class as the gamemanship you described earlier in your post. That strikes me as at least very close to the "unethical" line, if not over it.
As for tv, screw it. You aren't missing anything. -- Ken Berg
Our ultimate goal on defense is to know by trick two or three everyone's hand at the table. -- Mike777
I have come to realise it is futile to expect or hope a regular club game will be run in accordance with the laws. -- Jillybean
#16
Posted 2008-October-05, 22:38
blackshoe, on Oct 5 2008, 11:20 PM, said:
mrdct, on Oct 5 2008, 10:39 PM, said:
How do you decide whether he "really should be claiming"? Who decides? While there are many situations in which the TD's (or AC's) judgement may override a player's judgement, I don't see how this is one of them
That's the whole problem - any method of determining who is wasting time will require a high degree of subjectivity.
Psuedo squeezes will have varying degrees of pointlessness and I guess the sort I'm talking about are where declarer really shouldn't have any remotely reasonable prospect of an extra trick and is clearly trying to consume the opponents' time credits.
I ♦ bidding the suit below the suit I'm actually showing not to be described as a "transfer" for the benefit of people unfamiliar with the concept of a transfer
#17
Posted 2008-October-06, 08:51
Suppose that every player gets a laptop, and these laptops are connected to each other. You let the players use the laptop to bid and to play.
- Now you can measure the time pretty nicely: when explanations are asked/given, you count time for both parties. Otherwise the time is added to the player who's turn it is. After the lead, the time spent for dummy's card and declarer's RHO card is shared as well.
- Problems with claims can be countered: you add a computer player in the background and let him check if a claim is justified or not. When the computer player thinks it is, you could give declarer a warning that he should claim (don't specify the number of tricks). If he refuses to claim, time is added to declarer's account.
- Not every decision is as hard as another. Again, you can let a computer player decide in the background how difficult a certain decision is.
If you can replace the laptops with some form of "hardware" that you can "play" with, you're out of your misery. Perhaps using badges instead of cards, other badges to bid, and some table and tray with scanners might work when we can adapt them to playing card materials.
Biggest problem imo is to decide the difficulty of a decision. This will have to take bidding systems into account (mainly for auctions, but also for play), which is pretty much impossible at this point. Claiming is easier but needs work (for example: not to let declarer know there's a 100% double squeeze available). At the moment I think it's already possible to evaluate carding decisions. Let the computer player make a simulation: if there's a clear card to play, you're wasting time. Otherwise you have a more difficult decision (for example if one card has 52% of success and another has 43% of success, it's a lot harder than if the second card only has 10% chance of success. With some formula you could probably make a realistic weight function.
#18
Posted 2008-October-07, 07:58
I'm defender, and I am wondering why declarer doesn't claim. Slowly it dawns on me that declarer doesn't actually realise that 6 of diamonds in dummy is a master. In fact, declarer's thinking for so long he's about to go one off by taking a losing finesse instead. But then the computer player says "claim" and he wakes up to the fact that he has the rest in top tricks. That's my +13 imps out of the window.
#19
Posted 2008-October-07, 08:03
This will not speed up boards where a claim is justified (since the players will claim much more liberally than the computer), but it will speed it up when declarer from his own point of view still has work to do while the lay of the cards happen to be such that it doesn't matter.
#20
Posted 2008-October-07, 08:59
George Carlin

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