I realize the value of a splinter is to get to slam on less than 33 points, but rather, based on hand shape. But if that were the determining factor, you should use the splinter up to a responding hand of 19 points.
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Splinter Bids What is the appropriate point count?
#1
Posted 2004-February-24, 18:35
I realize the value of a splinter is to get to slam on less than 33 points, but rather, based on hand shape. But if that were the determining factor, you should use the splinter up to a responding hand of 19 points.
#2
Posted 2004-February-24, 18:42
The appropriate range is whatever you and your partner have agreed to play, and what fits nicely into your system. It is due to the problems that you mention that quite a few pairs play variable splinters eg
1H-2S & 1S-2N as 6-9 spilnter
1H-3S & 1S 3N as 10-12
1H-3S/4C/D & 1S-4C/D/H as 13-15 splinters
Stronger hands generally go through some artificial bid.
1H-2S & 1S-2N as 6-9 spilnter
1H-3S & 1S 3N as 10-12
1H-3S/4C/D & 1S-4C/D/H as 13-15 splinters
Stronger hands generally go through some artificial bid.
"The King of Hearts a broadsword bears, the Queen of Hearts a rose." W. H. Auden.
#3
Posted 2004-February-24, 19:27
A splinter shows shape of one hand in one bid: short in some suit, and support. This is actually asking partner to go further when he has no HCP in that suit, in other words, the opener is leader of the bidding. And that's the reason why it's better to limit your splinter bids.
After some sort of Jacoby-2NT, both can become the leader of the bidding, so unlimited hands are better off there.
After some sort of Jacoby-2NT, both can become the leader of the bidding, so unlimited hands are better off there.
"It may be rude to leave to go to the bathroom, but it's downright stupid to sit there and piss yourself" - blackshoe
#4
Posted 2004-February-24, 20:39
What the Hog suggested works well, I play something like that.
1M-3m = 4+ card support and 6-9 HCP
1M-4m = 4+ card support and 10-13 HCP
1M- J2NT = 14+ and 4 + trump, reason why I put strongest one in Jacoby 2 NT is because the J2NT bidder is in charge with the bidding after hearing pd's response. And it is all fairly simple, which I like
Mike
1M-3m = 4+ card support and 6-9 HCP
1M-4m = 4+ card support and 10-13 HCP
1M- J2NT = 14+ and 4 + trump, reason why I put strongest one in Jacoby 2 NT is because the J2NT bidder is in charge with the bidding after hearing pd's response. And it is all fairly simple, which I like
Mike
“If there is dissatisfaction with the status quo, good. If there is ferment,
so much the better. If there is restlessness, I am pleased. Then let there
be ideas, and hard thought, and hard work.”
so much the better. If there is restlessness, I am pleased. Then let there
be ideas, and hard thought, and hard work.”
#5
Posted 2004-February-25, 04:20
Hi all friends,
As far as I know the modern trend is to have:
1M - double jump in new suit as 10-12 p and 4+ fit
while with 13+ to make some artificial FG raise (2NT, 3♣..) or just start with simple 2/1
Anyway for direct splinter the limits must be quite narrow (1-2 max 3 points) in order the opener to make immediate decision whether slam will be good or not and to avoid useless cue-bids just in case partner might be 4-5 points above his agreeded minimum, dancing at level 5 :-)
Regards,
Rado
As far as I know the modern trend is to have:
1M - double jump in new suit as 10-12 p and 4+ fit
while with 13+ to make some artificial FG raise (2NT, 3♣..) or just start with simple 2/1
Anyway for direct splinter the limits must be quite narrow (1-2 max 3 points) in order the opener to make immediate decision whether slam will be good or not and to avoid useless cue-bids just in case partner might be 4-5 points above his agreeded minimum, dancing at level 5 :-)
Regards,
Rado
#6
Posted 2004-February-25, 11:32
Spoiler
Hi EUVID!You can read more discussion here in BBO forum from:
http://bridgebase.lunarpages.com/~bridge2/...findpost&p=7454
Spoiler
Misho
MishoVnBg
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